AR Publications
Comprehensive overview of publications as they pertain to the field of Augmented Reality.
Architectual Anatomy
A prototype application which overlays a graphical representation of portions of a building's structural system over a user's view of the room in which they are standing.
Augmented Reality for Construction
An augmented reality system in development employ's a see-through head-worn display that overlays graphics and sound on a person's naturally occurring sight and hearing for construction.
KARMA
KARMA (Knowledge-based Augmented Reality for Maintenance Assistance) is a system that that uses a see-through head-mounted display to explain simple end-user maintenance for a laser printer.
MARS
MARS (Mobile Augmented Reality Systems) is aimed at exploring the synergy of Augmented reality and mobile computing. Examples given: a campus information system, a mobile journalism, and indoor/outdoor collaboration.
Navigator 2
Navigator 2 is a multimedia wearable computer designed to assist in Boeing aircraft inspection.
The personal visual assistant
The personal visual assistant (PVA) embodies a spatial visual filter that reconfigures the human visual system, providing a remapping which might someday be of use to the visually handicapped.
STOCHASTICKS
Stochasticks is a wearable augmented reality system designed to assist a billiards player interactively in a real-life game of pool with overlays of shot strategies.
VuMan 2
VuMan 2's main applications are a CMU Campus Tour navigation and Maintenance Assistant.
Wearable, Tetherless, Computer-Mediated Reality
`Wearable Wireless Webcam' (`WearCam' for short) is a wearable computer system equipped with head-mounted display, camera(s), and wireless communications [1], enabling the apparatus to be used in ordinary day-to-day situations, not just in a lab.