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How to build a covert wearable computer system 4
Wear7, cameras and safety
 More of this Feature
• Part 1: Intro
• Part 2: Displays
• Part 3: Build it
 
  Related Resources
• History of Wearables
• Applications
• WearComp FAQ
 
 

Not shown on this system is the installation of the cameras, which are each reflected off the back of the optical element shown for the display. This meets the so-called "eyetap condition" in which the center of projection of the lens of the eye of the wearer matches that of the camera.

If you are just surfing the WWW, or using the computer for normal computational applications, you don't need to worry about the camera or the second eye. Enjoy your covert Wear7 eyeglasses.

A complete version of the partially constructed eyeglasses pictured above, appeared on the cover of the Sept. 99 issue of Canada Computes (eyeglasses as pictured in the Toronto version appears below), where we can see that wearable computing can appear fashionable, or at the very least normal.

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A NOTE ON SAFETY. Neither I nor publisher can assume any liability for any bad effects experienced. Displays can be distracting and cause death or injury because of the distraction. Also, care is needed to avoid optical elements getting into the eye, if struck, falling down, or the like, while wearing the apparatus. Finally, excessive brightness over long term, can be bad, (clear glasses tend to cause useage with brightness turned up high, leading to eye damage). If you use a high voltage source for the backlight, beware of possible bad effects from being near the eye, and exposed wires. The electric shock, which feels like a bad mosquito bite, even if low current, can also cause distraction, so that even if not harmful itself, may cause other injury. SICHERHEIT ZUERST (SAFETY FIRST).

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